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An attempt of "Reality To Voxel" transfer.

A result of obsession with an idea to voxelize my former workplace. I captured the room with photoscan and tried to find a quick way to voxelize a resulting textured mesh. Some voxelizing modifier made 23kk polys and made a scene weight around 1Gig. There are obviously a cheaper ways as I found out later, but it was a call for me to make something I want immidiately with all I have within reach.
I like a result, it looks like a ripped dream space clusters or cyberpunk VR room.

Pointcloud.

Pointcloud.

Original captured mesh.

Original captured mesh.